Ryoma Counters 2026: Best Counter Picks & Builds
Updated:
Ryoma
Heroes That Counter Ryoma
Items That Counter Ryoma
These boots reduce the basic attack damage you take by 10%. Every 5 seconds, Ryoma’s next basic attack fires a sword wave from
Naginatajutsu
. In the Dark Slayer Lane, these boots cut down that wave, his most consistent source of poke.
Unyielding grants 35% damage reduction for 3 seconds and can be used even while crowd controlled. Pop it right after getting hit by the edge stun of
Wailing Blade
, when you’re about to take the full
Spectral Ire
. The Sluggish passive slows the first enemy hero hit by 30% and reduces their damage dealt by 20% for 3 seconds, making Ryoma’s backward leap less effective.
Backlash reflects 5% of the damage you take as true damage, based on the value before mitigation. Each of the four thrusts of
Spectral Ire
makes Ryoma take reflected damage. Activate Counterstrike as he casts his ultimate to raise the reflection to 25% for 3 seconds, and he will lose HP faster than he can heal it back.
Revival brings you back on the spot after 2 seconds with 2100 – 3500 HP, up to 2 times per match. Battle Spirit increases damage dealt by 10%. Ryoma dumps all his skills to take down one target. If a squishy hero revives while he’s waiting on cooldowns, they get a chance to strike back.
Activating Seal makes you unable to move but untargetable for 1.5 seconds, then grants a brief shield. Mages should press it the moment Ryoma starts
Spectral Ire
. The thrusts then deal no damage to you and get wasted, and your teammates have time to come back and help.
How to Counter Ryoma in a 1vs1
Don’t stand at the edge: Both the sword wave of
Naginatajutsu
and the draw slash of
Wailing Blade
heavily punish anyone at the edge: the edge of the sword wave takes bonus damage, and the edge of Wailing Blade stuns. Either go all in or stay out of range; don’t hover in between.
Don’t give him free poke:
Pinwheel
leaps backward and gets reduced cooldown when it hits a hero, so Ryoma likes to trade one hit at a time and then back off. If your hero is tanky enough, go in and force an extended fight right after he uses this skill.
Track the sword wave timing: His passive sword wave only appears every 5 seconds. Trading right after he has just used it is the safest moment.
Call your jungler when pressured: Ryoma has no CC immunity, so a coordinated crowd control play with your jungler is usually enough to take him down when he pushes too far.
How to Counter Ryoma in Teamfights
Don’t line up:
Wailing Blade
damages the first enemy hit, then spreads part of it to targets behind. Avoid standing in a straight line with your teammates when Ryoma is nearby.
Protect your carries: Ryoma’s favorite targets are marksmen and mages. Supports should stay close to them and hold
Snare
from
Arum
or the crowd control of
Aleister
for when he dives in.
CC him before he stabs:
Spectral Ire
stabs 4 times in a row and heals every time it hits a hero. Stunning or locking him down right as his ultimate starts both saves your teammate and shuts off his only source of healing.
Counterattack once his skills are down: After leaping back and using his ultimate, Ryoma is almost harmless while waiting for cooldowns. That’s when the whole team should burst him.
Tips for Countering Ryoma
Strengths to Watch Out For
- His passive unleashes a sword wave every 5 seconds that both deals damage and slows.
- Skill 2 stuns victims standing at its edge.
- Skill 1 leaps backward to keep distance and gets reduced cooldown when it hits a hero.
- His ultimate stabs 4 times in a row, healing every time it hits an enemy hero.
Weaknesses to Exploit
- No crowd control immunity or damage immunity anywhere in his kit.
- The stun only happens at the edge of skill 2, so spacing must be very precise.
- All of his damage is physical, making him weak to armor and physical damage immunity skills.
- Healing only comes from his ultimate; once it’s used, he’s almost harmless.


Death's Embrace
Untouchable
Thirst
Boiling Blood
Rebel Gauntlet
Rampage Gauntlet
Wrathful Gauntlet
Power Gradation
Splash Fount
Tri-Slash
Splash Gradation
Retaliate
Mark of the Hunter
Jungle Strike
Execution
Death Sweep
Ultima
Pain on a Stick
Panda Chariot
Sky Fall
Magic Barrier
Magic Prison
Matrix of Woe
Wicked Plot
Lethal Rays
Arcane Nova
Arcane Spirits
Arcane Fire
Uncaged
Ravenous Beasts
Blood Shadow Eye
Destructive Blast
Death Missile
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