Grakk Counters 2026: Best Counter Picks & Builds

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Grakk

Grakk

SupportSupport TankTank
Health
Damage
Skill Effect
Difficulty

Heroes That Counter Grakk

Grakk is a support who specializes in pulling: Skill 2 Devil's Chain Devil's Chain throws a chain that drags an enemy right in front of him, and each time he kills or assists in killing an enemy hero, he gains 125 HP, up to 20 times. After landing the pull, Skill 1 Earthquake Earthquake sucks all nearby enemies to his side, slowing those standing close by 30% and silencing them for 0.5 seconds, while his ultimate World Devourer World Devourer , after a brief moment, continuously stuns and pulls targets in front of him for 3 seconds and shields himself. His passive Blood Ritual Blood Ritual bursts magic damage when he takes a large amount of damage, and explodes once more after he dies. The weakness of Grakk Grakk is that he has no mobility skills and everything relies on his chain: if he misses the pull or faces heroes with CC immunity or cleanse, he becomes almost useless. Grakk’s most dangerous counters are Chaugnar, Gildur, Baldum in the support role, Laville, Elsu in the Abyssal Dragon Lane, Ilumia in the mid lane, Rourke in the jungle and Kil’Groth in the Dark Slayer Lane.

Support Heroes That Counter Grakk

Dragon Lane Marksmen That Counter Grakk

Mid Lane Mages That Counter Grakk

Jungle Fighters That Counter Grakk

Top Lane Fighters That Counter Grakk

Items to Counter Grakk

Gilded Greaves

Grakk’s combo stacks multiple types of crowd control: the 30% slow and 0.5-second silence from Earthquake Earthquake , then the continuous stun from World Devourer World Devourer . The 35% resistance from Gilded Greaves shortens the duration of slows, silences and stuns, while the 60 movement speed helps you escape his pull range sooner. Great for marksmen and mages who are often targeted by Grakk.


Terra Unbind

This is the support item with the Unbind active: one press removes all crowd control from you and nearby allies, then grants CC immunity for 0.5 seconds (90-second cooldown). When Grakk has just pulled your carry in and follows up with World Devourer World Devourer , your support presses Unbind to free the teammate being stunned and pulled. Its passive also increases armor and magic defense for nearby allies.

How to counter Grakk in lane

Move sideways, don’t stand still: Devil's Chain Devil's Chain fires a chain in the chosen direction to pull an enemy in front of Grakk Grakk . Step to the sides when you see him emerge from a bush, especially while your marksman is farming minions.

Punish missed pulls immediately: Grakk has no dash or speed boost. The moment the chain misses is your chance to step up and trade, or poke from range with long-range heroes like Elsu Elsu .

Don’t feed him kills: Each time he kills or assists in killing an enemy hero, Grakk gains 125 HP, up to 20 times. Back off when you’re behind on HP instead of gambling, so he doesn’t keep getting tankier.

Be careful when finishing him: His passive Blood Ritual Blood Ritual bursts magic damage around Grakk when he takes damage exceeding 10% of his current HP, and explodes once more 3 seconds after he dies. Don’t stand right next to him when securing the kill.

How to Counter Grakk in Teamfights

Spread out: Earthquake Earthquake pulls all nearby enemies to Grakk’s side, and those standing close take double damage and get slowed, plus a 0.5-second silence. Keep distance between teammates so one pull can’t gather the whole team.

Interrupt World Devourer with CC: World Devourer World Devourer needs a brief moment before it starts pulling. A stun from Gildur Gildur or the magic circle from Ilumia Ilumia cast right at this moment will free your teammate before they take the full 3 seconds.

Save cleanses for your carry: Chaos Protection Chaos Protection from Chaugnar Chaugnar or the active of Terra Unbind Terra Unbind should be saved for when Grakk pulls your marksman in; don’t use them early.

Shield in front: Fighters and supports should stand in front of the carry to narrow the chain’s pull angle.

Tips for Countering Grakk

Strengths to Watch Out For

  • Skill 2 Devil's Chain Devil's Chain pulls the target right in front of him, excellent for picking off isolated enemies.
  • Skill 1 Earthquake Earthquake pulls in a whole group, slowing and silencing those standing close.
  • Ultimate World Devourer World Devourer stuns continuously for 3 seconds and grants a shield.
  • The more kills or assists, the higher his max HP.

Weaknesses to Exploit

  • No mobility skills, easy to kite from range.
  • Relies on the chain; missing the pull means almost no pressure.
  • Ultimate needs a moment before pulling, easy to interrupt with CC.
  • Heroes with CC immunity or cleanse make the combo useless.