Murad Counters 2026: Best Counter Picks & Builds
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Murad
Heroes That Counter Murad
Items to counter Murad
The Elemental Power passive makes your next basic attack after casting a skill deal extra physical damage in an area around the target and slow by 30% for 0.5 seconds (only 20% for ranged heroes). For fighters or melee supports, every time Murad reappears next to you is a chance to slow him, holding him long enough for teammates to CC him before he uses
Thorn of Time
to dash back.
Murad deals damage through a flurry of consecutive hits: the 5 hits of
Temporal Turbulence
, basic attacks that stack Rift, and the multiple dashes of
Thorn of Time
. Each time you’re hit, the Backlash passive returns 5% of the damage as true damage, and activating Counterattack raises it to 25% for 3 seconds. Pop it right as Murad starts slashing with his ultimate so he damages himself.
An offensive item for marksmen or assassins targeted by Murad. The Divine Intervention passive makes you immune to lethal damage and invincible for 0.75 seconds, along with 25% movement speed and 25% attack speed; carry it for a full 4 minutes and the invincibility lasts up to 1.5 seconds. When
Temporal Turbulence
looks like it’s about to finish you off, this invincibility window lets you survive the last slashes and strike back when Murad reappears.
Murad likes to poke with
Thorn of Time
and then return to his original spot to wait for cooldowns. The Longevity passive restores 1% max HP every 2 seconds, and if you take no damage from enemy heroes or turrets for 3 seconds, the regen rises to 4%, so the gaps between Murad’s dives are enough for you to recover a significant amount of HP.
Murad only reveals himself briefly between his untargetable skills, so you need to take him down fast. Rankbreaker’s Crush passive grants 40 – 180 armor penetration, helping your physical attacks pierce through Murad’s armor. Its Lightfoot passive also grants 10% movement speed when out of combat so you can reach him in time when he reappears.
How to counter Murad in 1vs1
Strike when the ultimate ends: Throughout the 5 slashes of
Temporal Turbulence
,
Murad
can’t be attacked or targeted. Don’t waste your skills during this window; wait for the final slash, then throw your crowd control the moment he reappears.
Wait at his starting point: The third dash of
Thorn of Time
always returns Murad to his original position. Note where he dashed in from and aim your skills at that spot to intercept him.
Watch the edge of the zone: Touching the edge of
Another Dimension
slows you for 2 seconds and reduces your armor for 3 seconds, setting Murad up to land his full combo. Avoid touching the edge right after he creates it.
Don’t let him auto-attack freely: His passive
Rift
needs basic attacks to land to build Rift stacks and armor penetration. Trade HP while Murad’s dash is on cooldown, and don’t stand still letting him build all 4 stacks.
How to Counter Murad in Team Fights
Lock him down the moment he reappears: After
Temporal Turbulence
, Murad appears in the middle of your formation. This is the time to use hard CC like
Gildur
‘s stun,
Omen
‘s arena or
Thane
‘s Valiant Charge.
Don’t clump up: Temporal Turbulence slashes every enemy in its area. Even though its damage is reduced by up to 20% when more than one hero is hit, the whole team still loses HP at once, so keep your formation spread out.
Have someone peel for your carry: Supports like
Mina
should stand next to the marksman to taunt as soon as Murad dives in, drawing his attacks onto themselves.
Prepare anti-burst items:
Death Sickle
for marksmen or
Mail of Pain
for frontliners helps you survive Murad’s final slashes.
Tips for Countering Murad
Strengths to Watch Out For
- First skill
Thorn of Time
dashes 3 times, with the last one returning to the starting position, making him very flexible at entering and leaving fights. - Can’t be attacked or targeted while casting
Temporal Turbulence
and when activating
Another Dimension
. - Ultimate strikes 5 times on every enemy in the area, dealing heavy AoE burst.
- Passive increases armor penetration through basic attacks.
Weaknesses to Exploit
- Squishy; hard to survive if hit by hard CC when he reappears.
- The return spot of the third dash is easy to intercept.
- Needs basic attacks to land to stack the
Rift
passive. - Ultimate damage is reduced when more than one enemy hero is in the area.


Death's Embrace
Death's Beckon
Untouchable
Star-Chasing Palm
Vast Palm
Heaven-Shaking Palm
Fancy Footwork
Rising Uppercut
Explosive KO
Power Surge
Mischief
Nature's Wrath
Moonfall
Flutter
Extravagant
Indulgence
Midas Touch
Royal Power
Valiant Charge
Avalon's Fury
Excalibur
Dark Dominion
Sweet Revenge
Death Scythe
Whirling Scythe
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