ตัวเคาน์เตอร์ Marja 2026: ฮีโร่ที่เคาน์เตอร์ได้ดีที่สุดและไอเทมที่เหมาะสม

Marja

Mage
Health
Damage
Skill Effect
Difficulty

Heroes That Counter Marja

Heroes that counter Marja in both 1v1 solo lane and full team fights include: Ryoma, Allain, Yue, Lauriel, Murad, Hayate, Thane. These heroes all have extremely strong poking ability, burst damage, or plenty of crowd control, helping easily counter her annoyance and prevent Marja from fighting for too long.

Fighter Heroes (Top Lane) That Counter Marja

Assassin Heroes (Jungle) That Counter Marja

Mage Heroes (Mid Lane) That Counter Marja

Support Heroes That Counter Marja

Marksman Heroes (Dragon Lane) That Counter Marja

Items and summoner spells that counter Marja

Removes the connection from Marja’s Skill 2 Soul Devourer .


Greatly reduces Marja’s healing ability.


For fighters and assassins, to reduce Marja’s healing ability.


Increases resistance to magic damage from Marja.


Greatly increases healing and magic-damage resistance in a fight.

how to counter Marja in a 1v1 solo lane

Don’t get drained: Proactively retreat or use a cleanse to break the link from Skill 2 Soul Devourer .

Watch the crow’s direction: See where Marja directs her crow Dark Pulse to proactively intercept or dodge it.

Don’t drag it out: Poke then retreat, or burst quickly rather than fighting Marja for a long time.

How to Counter Marja in Combat

Prioritize hard crowd control: Use crowd-control skills from Thane to hold Marja in place, preventing her from reaching allies and healing.

Focus damage quickly: Focus all your damage onto Marja right as her immunity ends to quickly eliminate her.

Keep a reasonable distance: Always keep a safe distance, don’t let Marja close in and deal wide-area damage.

Tips for Countering Marja

จุดแข็งที่ต้องระวัง

  • Extremely strong healing ability and continuous magic damage.
  • Has untargetability from her ultimate Ghostwalk .
  • Extremely annoying ability to steal damage from the opponent for herself.

จุดอ่อนที่ควรใช้ประโยชน์

  • Average reach, hard to attack a target who knows to keep distance.
  • Cannot burst, can only deal damage gradually.
  • Not very mobile, lacks burst potential.