บิลด์ The Flash ที่ดีที่สุด พร้อมหน้ารูนและคู่มือเล่น 2026

The Flash

Assassin Mage
Health
Damage
Ability Effects
Difficulty

The Flash Item Build Notes

The Flash Emblems

Chaos Abyss

I
Hellfire
II
Empower
III
Curse

Tower of Radiance

I
Contrast
II
Penetrating Heart

The Flash Battle Spells

The Flash Battle Spells for Mid Lane

Flicker

The Flash Battle Spells for Jungle

Punish

The Flash Skill Order

The Flash Gameplay Guide

How to Combo The Flash

Basic The Flash combo:

  • Dash in with Skill 1 Super Speed to approach the target.
  • Immediately use Skill 3 Cyclone to deal damage and stay close so the enemy can’t escape the fire ring.
  • When the ultimate Cyclone ends and the enemy is pulled to the center, activate Skill 2 Mach Punch to burst them.
  • Land a basic attack to trigger the passive Sonicboom if available, then use Skill 1 Super Speed a second time to return to your original position.

Combo quickly, or Skill 1 Super Speed will time out and you won’t be able to dash back.

How to Use The Flash's Skills Effectively

Passive Sonicboom :

  • Watch the lightning bolt icons above your battle spell; once you have 10 points, your next basic attack turns into a short dash attack that slows the enemy and grants a shield.
  • Keep moving to gain these points, up to a maximum of 10.
  • Using Skill 1 Super Speed at max range grants 5 points each time, so a dash out and back grants 10 points.

Skill 1 Super Speed :

  • Take advantage of the terrain-crossing dash out and pull-back to approach a target or escape dangerous situations.
  • While dashing, you cannot be stopped, so use this to dodge important enemy skills.
  • You can also deal wide-area damage by dashing through all targets.
  • If you want to stop mid-dash, use any other skill.

Skill 2 Mach Punch :

  • Stay close to the enemy while casting this skill so all punches land for maximum damage.
  • Try to stay close so the final punch lands, doubling its damage while also granting you bonus movement speed.
  • Take advantage of its high damage to clear minions quickly and contest objectives very effectively.

Skill 3 Cyclone :

  • Use the continuous area damage to dive into fights for massive damage output.
  • Always keep moving to keep the enemy within the fire ring, since once it ends, all targets inside get pulled to the center and stunned.
  • You cannot be attacked while casting this skill, so use it to dodge dangerous enemy skills.
  • You can combine it with Flicker while casting for a surprise effect and to offset the reduced movement speed.

How to Play The Flash in the Early Game

Entering the match, if you’re in mid lane, use Skill 2 Mach Punch to clear minions very quickly, helping you hit level 2 before the enemy, then use Skill 1 Super Speed repeatedly to dash in, poke the enemy, and pull back to pressure their lane.

If jungling, start with the blue buff first for cooldown reduction to clear your jungle faster, then use your mobility to quickly rotate through camps or invade the enemy jungle to hit level 4 as fast as possible.

How to Play The Flash in the Mid Game

By the mid game, use your mobility to constantly gank, attack major objectives, and invade the enemy jungle to gain an advantage.

Prioritize hunting immobile, low-health enemy heroes like the enemy mage or marksman — they’re easy kills and it also slows their power progression.

Play in short bursts: pick a safe position to dash in with Skill 1 Super Speed to combo the enemy, then pull back — this is an effective way to play The Flash during this stage.

How to Play The Flash in the Late Game

By the late game, you can take advantage of openings to split push, but quickly return when a fight is about to break out.

In the full team fight, don’t dive in first — wait for a good opportunity when enemy heroes cluster together, then quickly combo Skill 1 Super Speed to dash in and activate Skill 3 Cyclone for wide-area damage.

Keep moving to stay close to the enemy while Skill 3 Cyclone is active so all targets get pulled to the center and stunned once the fire ring ends, creating a huge advantage for your team.

If enemies scatter and escape the fire ring, chase down the enemy carry and you can combine it with Flicker to increase your chances of success.