Diviner – Arena of Valor Skill Guide

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Diviner

Active: Annette fires a wind orb in the chosen direction, dealing magic damage and slowing units hit by 50% movement speed. The orb passes through the first victim; if it then hits a second victim, both are gathered together, taking bonus magic damage and being stunned for 1 second.

Passive: If Annette is stunned, this skill’s cooldown is immediately refreshed, and she gains a shield along with bonus armor and magic resist for 2 seconds; 45-second cooldown.