Enzo Counters 2026: Best Counter Picks & Builds

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Enzo

Enzo

AssassinAssassin
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Heroes That Counter Enzo

Enzo is a picker who can be played in the jungle, the Dark Slayer lane and the support role. His combo starts with skill 2 Judgment Judgment : he charges up and then swings his scythe in the chosen direction, binding the first victim hit. Once the scythe lands, skill 1 Amputate Amputate dashes forward and pulls the target toward him, then the ultimate Decapitate Decapitate strikes right behind the marked target, reducing damage taken while moving and granting extra Attack Speed and Movement Speed whenever he kills or assists on an enemy hero. The passive Crusade Crusade grants bonus damage against distant enemies. Everything about Enzo Enzo revolves around that first bind: miss the scythe or hit a hero with CC immunity or cleanse and the combo breaks, and he doesn’t have much durability to keep fighting. Enzo’s most dangerous counters are Zanis, Florentino, Riktor in the jungle and Dark Slayer lane, along with Toro, Cresht, Gildur in the support role.

Jungle/Top Fighters That Counter Enzo

Support Heroes That Counter Enzo

Items That Counter Enzo

Blade of Eternity

Enzo’s combo is binding you with Judgment Judgment , pulling you in with Amputate Amputate , then striking with Decapitate Decapitate to finish you off in one go. Blade of Eternity’s Rebirth passive revives you after 2 seconds with 2100 – 3500 HP right where you fell, just as Enzo has used up all his skills. That’s your moment to counterattack; remember this item has a 150-second cooldown and can only be used twice per match.


Mail of Pain

Enzo has to pour all his damage into a single target after the bind, so the Retaliation passive returns 5% of the damage you take as true damage. Activate Counterstrike right after being hit by Judgment Judgment to raise the reflection to 25% for 3 seconds, right as Enzo pulls you in and strikes; a squishy hero like him will lose a lot of HP on his own.

How to Counter Enzo in a 1vs1 Duel

Dodge the scythe and you’ve won half the game: Judgment Judgment needs to charge up before swinging in the chosen direction, so move sideways when you see Enzo Enzo stop to swing. If the scythe misses, Amputate Amputate loses its pull and Decapitate Decapitate can’t strike from behind either.

Don’t stand too far away alone: The passive Crusade Crusade gives Enzo bonus damage against distant enemies. In lane, stand near your minions so they can block the scythe, instead of backing off far and getting pulled back in.

Counterattack while his skills are on cooldown: After using his whole kit, Enzo is left with little more than basic attacks. That’s when heroes with cleanse like Zanis Zanis or Florentino Florentino should dive in and trade.

Save your escape for the bind: If you have a cleanse or damage-immunity skill, save it for when the scythe binds you instead of using it early to trade.

How to Counter Enzo in Team Fights

CC Enzo before he swings the scythe: Enzo has to step into range to use Judgment Judgment . A stun from Gildur Gildur ‘s Extravagant Extravagant or a charge from Toro Toro the moment he shows up will shut down the pick from the start.

Stand in front of your carries: The scythe only binds the first victim hit. A fighter or support standing in front of the marksman and mage will take the bind instead, leaving Decapitate Decapitate without a valuable target.

End it quickly: Every time he gets a kill or assist, the passive of Decapitate grants Enzo Attack Speed and Movement Speed, stacking up to 3 times. Don’t let him get first blood and snowball faster and faster; burst him down as soon as he dives in.

Tips for Countering Enzo

Strengths to Watch Out For

  • The bind from skill 2 Judgment Judgment opens a very dangerous pick-off combo.
  • Skill 1 Amputate Amputate pulls the target in, and the ultimate Decapitate Decapitate strikes from behind with damage reduction while dashing.
  • Kills and assists on enemy heroes grant Enzo Attack Speed and Movement Speed.
  • Playable in the jungle, the Dark Slayer lane and the support role.

Weaknesses to Exploit

  • The entire combo depends on landing the scythe.
  • Against heroes with CC immunity or cleanse, the bind is nearly useless.
  • Low durability, very weak once his skills are down.
  • The scythe only binds the first victim, so enemy fighters or supports can easily block it.